![]() Fixed an issue that could cause the game to crash after putting the console in a suspended / standby mode.The internal benchmark tool has received performance tweaks and now shows values closer to what you would experience during gameplay. New DedSec Stories mission, Swipe Right: In this new single-player mission, DedSec discovers that someone in London is conspiring with an Egyptian minister to sell off the country’s antiquities, with the money going to fund violent insurgents.OMNI Recharge: Takedowns Reset OMNI Optik.OMNI Optik: Mind Control Device (take full control of an enemy).She is also equipped with a Mental Blast that can disrupt nearby enemies. New playable hero character, Mina Sidhu: Once a test subject, Mina Sidhu now wields the power of mind control and can take full control of an enemy with her Mind Control Device, the OMNI Optik.We’re excited to hear your feedback about these changes once you have tried them out! Influence gain should now feel better once you reached max rank when comparing it to before the update. Overall, everybody will have access to more daily and weekly challenges which means most players will see a slight increase in XP gain, while those that previously rushed through assignments or co-op missions will see a decrease in XP gain if they were to continue that playstyle. This will be particularly impactful for players at max rank. Additionally, we wanted players to have a more reliable source of Influence outside of the rank track, to reduce the downtime between gaining Influence and therefore new Operatives. We hope that the increase of challenges, players will now have 30 different Daily challenges, and slight reduction in XP for repeatable activities will give players a more balanced way to rank up with better variety in their gameplay. Players have been great at optimizing the strategies for these activities and they were becoming slightly too rewarding and felt like the only valuable way to gain XP but also became quite a repetitive chore for some players. With TU4.0 we’re making changes for Online XP gain and Influence rewards by increasing the number of daily and weekly challenges available to players while reducing earnable XP from repeatable activities. Increased average XP gained by 20%, dependant on rank:.Increased value of an Influence Hotspot from 4 to 5.Reduced XP from completion from 60 to 50.Reduced XP from completion from 60 to 45.Reduced XP from completion from 30 to 22.Reduced XP per challenge from 300 to 250.Increased challenges per week from 3 to 5.Weekly total XP increased from 900 to 1250.One additional challenge per day will reward 3 Influence.Reduced XP per challenge from 80 to 70.Increased challenges per day from 3 to 5.Daily total XP increased from 240 to 350.Added 15 new daily challenges to the rotation.Season pass holders will also get access to a future story expansion called Bloodline, which includes Aiden Pearce from the original Watch Dogs and Wrench from Watch Dogs 2, among other upcoming content. Title title’s first major post-launch content update was most likely originally scheduled for release significantly earlier this year, but pushed back when Ubisoft delayed the launch of game’s multiplayer component from December 2020 to March 2021 so that it could focus on fixing issues with the single player game. “In this new single-player mission, DedSec discovers that someone in London is conspiring with an Egyptian minister to sell off the country’s antiquities, with the money going to fund violent insurgents,” Ubisoft said in the official patch notes, which are republished in full below. Notice: To display this embed please allow the use of Functional Cookies in Cookie Preferences.
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